As a result, there will be areas that leave anyone who didn't brush up on Arkham Asylum or City scratching their heads, which is perhaps less than ideal for the first - and last - entry in the series on new gen consoles. That presumed familiarity filters into the story too, with Scarecrow's plan to unleash a powerful new fear toxin across Gotham and the arrival of the eponymous new villain almost taking a backseat to the continuity and fallout of the first two games. Newcomers will feel competent in short order, and it's pleasing that Rocksteady respects their audience enough not to hold their hand too much. Even the newer abilities are rolled out at a pretty rapid pace, and soon enough you're running around Gotham like a pro. Arkham Knight presupposes you've played the earlier games, and doesn't waste time with overly elaborate tutorials or forcing you to re-acquire everything you'd earned by the end of Arkham City. Batman himself (once again perfectly voiced by Kevin Conroy) is at the peak of his abilities.